AI Insights · Timothy · October 2024
Top 5 Pirate Games in Belarus: Q3 2024 Performance Overview
Explore the performance trends of the top 5 pirate-themed games in Belarus during Q3 2024, featuring insights on downloads, revenue, and active user engagement.
In the third quarter of 2024, the top pirate-themed games on a unified platform in Belarus showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the dynamics of these popular games.
Sea of Conquest: Pirate War from FunPlus International AG demonstrated a steady revenue across the quarter, peaking at approximately $2K in late August. The game's weekly downloads fluctuated, with a noticeable increase in early September, reaching around 1K. Active users maintained a gradual increase throughout the quarter, climbing from 15.5K to nearly 16.5K by the end of September.
Pirate Treasures: Jewel & Gems by TAPCLAP experienced consistent revenue, hovering around the $100 mark weekly, with a slight peak at $116 in the last week of September. Downloads remained stable, averaging around 400 per week, while active users fluctuated slightly, ending the quarter with approximately 5.1K users.
Pirate Raid - Caribbean Battle from SayGames Ltd had minimal revenue activity, with only a few weeks showing small amounts. Downloads varied, with a significant dip in early September but a recovery towards the end of the month, peaking at 268. Active users saw a similar trend, dipping mid-quarter but ending with 315 users.
Survival Island: EVO 2, developed by Not Found Games, showed no revenue for the quarter. The game had modest download numbers, peaking at 184 in mid-August. Active users remained low, with a slight increase mid-quarter before returning to about 44 by the end of September.
Lastly, Pirate Ships・Build and Fight by HeroCraft Ltd. recorded minimal revenue, with sporadic increases, the highest being $41 in late September. Downloads were modest, with a peak of 153 in mid-September. The active user base saw minor fluctuations, ending the quarter with approximately 407 users.
For more in-depth insights on these games and others, visit Sensor Tower's platform for comprehensive data analysis.